bringing 8 years of industry experience to my role as a 3D Modeler, Animator, VFX, and Technical Artist, with a background that extends over 12 years of learning and growing within the video games industry. Currently, I am proud to be a co-founder of Fire Game Studios, where I apply my expertise and passion for game development and digital art. My journey has also led me to work with Double Coconut, teach the intricacies of video game development and artistry at Code4All and Microcamp, and contribute to XR projects at MPRJ, further diversifying my skills and experiences.
As a specialist in Blender, Unity’s Shader Graph, and VFX systems, as well as Substance Painter, Photoshop, and After Effects, I am well-versed in creating visually compelling content. My proficiency also extends to Maya, ZBrush, and Unreal Engine, tools that have been instrumental in my contributions to various projects across the gaming and digital media landscapes.
At Fire Game Studios, my co-founding role not only allows me to lead and inspire through innovation but also to foster a culture of creativity and technical excellence within our team. Together, we are committed to pushing the boundaries of game development, creating immersive and engaging experiences for our audience.
My blend of technical know-how, creative vision, and industry experience positions me uniquely within the evolving world of video games and digital media. Whether through 3D modeling, animation, VFX, or embracing new technologies, my dedication to continuous improvement and excellence drives our projects forward, contributing to the dynamic and ever-changing industry landscape.