41 Graduated in Philosophy and Literature at the State University of Rio de Janeiro (UERJ, 2004).
Started working with 3d modeling around 2005, at age 25, with a 3d modeling school (Azimut, Rio de Janeiro) and graduated with an Autodesk 3D Studio Max certificate around 28.
Having worked coding in C and developed Neverwinter Nights RPG servers during the early 2000’s, I learned programming and C++ and started developing using Unreal Engine, worked on 2 games and changed to Unity in 2011 (around age 31). In this time, worked on porting the game Everlasting Summer (on Steam) to Unity and developed 3 games (The Archetype, Biosys Inc and Super, all on Steam Store).
Around 2018, I started Fire Game Studios and gathered my party before venturing forth.3